;Char ID for separate DEFS - cyrax
[Statedef 70998]
type    = A
movetype= I
physics = N
anim = 9999
ctrl = 0

[State cyraxID]
type = ParentVarSet
trigger1 = !time
fvar(6) = 1

[State 0, DestroySelf]
type = DestroySelf
trigger1 = time = 5
