package net.minecraft.client.particle;

import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;

public class EntitySmokeFX extends EntityFX
{
    float smokeParticleScale;

    private EntitySmokeFX(World worldIn, double p_i46347_2_, double p_i46347_4_, double p_i46347_6_, double p_i46347_8_, double p_i46347_10_, double p_i46347_12_)
    {
        this(worldIn, p_i46347_2_, p_i46347_4_, p_i46347_6_, p_i46347_8_, p_i46347_10_, p_i46347_12_, 1.0F);
    }

    protected EntitySmokeFX(World worldIn, double p_i46348_2_, double p_i46348_4_, double p_i46348_6_, double p_i46348_8_, double p_i46348_10_, double p_i46348_12_, float p_i46348_14_)
    {
        super(worldIn, p_i46348_2_, p_i46348_4_, p_i46348_6_, 0.0D, 0.0D, 0.0D);
        this.motionX *= 0.10000000149011612D;
        this.motionY *= 0.10000000149011612D;
        this.motionZ *= 0.10000000149011612D;
        this.motionX += p_i46348_8_;
        this.motionY += p_i46348_10_;
        this.motionZ += p_i46348_12_;
        this.particleRed = this.particleGreen = this.particleBlue = (float)(Math.random() * 0.30000001192092896D);
        this.particleScale *= 0.75F;
        this.particleScale *= p_i46348_14_;
        this.smokeParticleScale = this.particleScale;
        this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
        this.particleMaxAge = (int)((float)this.particleMaxAge * p_i46348_14_);
        this.noClip = false;
    }

    public void func_180434_a(WorldRenderer p_180434_1_, Entity p_180434_2_, float p_180434_3_, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_)
    {
        float var9 = ((float)this.particleAge + p_180434_3_) / (float)this.particleMaxAge * 32.0F;
        var9 = MathHelper.clamp_float(var9, 0.0F, 1.0F);
        this.particleScale = this.smokeParticleScale * var9;
        super.func_180434_a(p_180434_1_, p_180434_2_, p_180434_3_, p_180434_4_, p_180434_5_, p_180434_6_, p_180434_7_, p_180434_8_);
    }

    /**
     * Called to update the entity's position/logic.
     */
    public void onUpdate()
    {
        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;

        if (this.particleAge++ >= this.particleMaxAge)
        {
            this.setDead();
        }

        this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
        this.motionY += 0.004D;
        this.moveEntity(this.motionX, this.motionY, this.motionZ);

        if (this.posY == this.prevPosY)
        {
            this.motionX *= 1.1D;
            this.motionZ *= 1.1D;
        }

        this.motionX *= 0.9599999785423279D;
        this.motionY *= 0.9599999785423279D;
        this.motionZ *= 0.9599999785423279D;

        if (this.onGround)
        {
            this.motionX *= 0.699999988079071D;
            this.motionZ *= 0.699999988079071D;
        }
    }

    EntitySmokeFX(World p_i46282_1_, double p_i46282_2_, double p_i46282_4_, double p_i46282_6_, double p_i46282_8_, double p_i46282_10_, double p_i46282_12_, Object p_i46282_14_)
    {
        this(p_i46282_1_, p_i46282_2_, p_i46282_4_, p_i46282_6_, p_i46282_8_, p_i46282_10_, p_i46282_12_);
    }

    public static class Factory implements IParticleFactory
    {

        public EntityFX func_178902_a(int p_178902_1_, World worldIn, double p_178902_3_, double p_178902_5_, double p_178902_7_, double p_178902_9_, double p_178902_11_, double p_178902_13_, int ... p_178902_15_)
        {
            return new EntitySmokeFX(worldIn, p_178902_3_, p_178902_5_, p_178902_7_, p_178902_9_, p_178902_11_, p_178902_13_, null);
        }
    }
}
