package net.minecraft.world.gen.layer;

public class GenLayerRiverInit extends GenLayer
{

    public GenLayerRiverInit(long p_i2127_1_, GenLayer p_i2127_3_)
    {
        super(p_i2127_1_);
        this.parent = p_i2127_3_;
    }

    /**
     * Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall
     * amounts, or biomeList[] indices based on the particular GenLayer subclass.
     */
    public int[] getInts(int areaX, int areaY, int areaWidth, int areaHeight)
    {
        int[] var5 = this.parent.getInts(areaX, areaY, areaWidth, areaHeight);
        int[] var6 = IntCache.getIntCache(areaWidth * areaHeight);

        for (int var7 = 0; var7 < areaHeight; ++var7)
        {
            for (int var8 = 0; var8 < areaWidth; ++var8)
            {
                this.initChunkSeed((long)(var8 + areaX), (long)(var7 + areaY));
                var6[var8 + var7 * areaWidth] = var5[var8 + var7 * areaWidth] > 0 ? this.nextInt(299999) + 2 : 0;
            }
        }

        return var6;
    }
}
