package net.minecraft.entity.monster;

import java.util.Calendar;
import java.util.List;
import java.util.UUID;
import net.minecraft.block.Block;
import net.minecraft.command.IEntitySelector;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIBreakDoor;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMoveThroughVillage;
import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.ai.attributes.IAttribute;
import net.minecraft.entity.ai.attributes.IAttributeInstance;
import net.minecraft.entity.ai.attributes.RangedAttribute;
import net.minecraft.entity.passive.EntityChicken;
import net.minecraft.entity.passive.EntityVillager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.pathfinding.PathNavigateGround;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.BlockPos;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.World;

public class EntityZombie extends EntityMob
{
    protected static final IAttribute field_110186_bp = (new RangedAttribute((IAttribute)null, "zombie.spawnReinforcements", 0.0D, 0.0D, 1.0D)).setDescription("Spawn Reinforcements Chance");
    private static final UUID babySpeedBoostUUID = UUID.fromString("B9766B59-9566-4402-BC1F-2EE2A276D836");
    private static final AttributeModifier babySpeedBoostModifier = new AttributeModifier(babySpeedBoostUUID, "Baby speed boost", 0.5D, 1);
    private final EntityAIBreakDoor field_146075_bs = new EntityAIBreakDoor(this);

    /**
     * Ticker used to determine the time remaining for this zombie to convert into a villager when cured.
     */
    private int conversionTime;
    private boolean field_146076_bu = false;
    private float field_146074_bv = -1.0F;
    private float field_146073_bw;

    public EntityZombie(World worldIn)
    {
        super(worldIn);
        ((PathNavigateGround)this.getNavigator()).func_179688_b(true);
        this.tasks.addTask(0, new EntityAISwimming(this));
        this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false));
        this.tasks.addTask(2, this.field_175455_a);
        this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 1.0D));
        this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
        this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
        this.tasks.addTask(8, new EntityAILookIdle(this));
        this.func_175456_n();
        this.setSize(0.6F, 1.95F);
    }

    protected void func_175456_n()
    {
        this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityVillager.class, 1.0D, true));
        this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityIronGolem.class, 1.0D, true));
        this.tasks.addTask(6, new EntityAIMoveThroughVillage(this, 1.0D, false));
        this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true, new Class[] {EntityPigZombie.class}));
        this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
        this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityVillager.class, false));
        this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityIronGolem.class, true));
    }

    protected void applyEntityAttributes()
    {
        super.applyEntityAttributes();
        this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(35.0D);
        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D);
        this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(3.0D);
        this.getAttributeMap().registerAttribute(field_110186_bp).setBaseValue(this.rand.nextDouble() * 0.10000000149011612D);
    }

    protected void entityInit()
    {
        super.entityInit();
        this.getDataWatcher().addObject(12, Byte.valueOf((byte)0));
        this.getDataWatcher().addObject(13, Byte.valueOf((byte)0));
        this.getDataWatcher().addObject(14, Byte.valueOf((byte)0));
    }

    /**
     * Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
     */
    public int getTotalArmorValue()
    {
        int var1 = super.getTotalArmorValue() + 2;

        if (var1 > 20)
        {
            var1 = 20;
        }

        return var1;
    }

    public boolean func_146072_bX()
    {
        return this.field_146076_bu;
    }

    public void func_146070_a(boolean p_146070_1_)
    {
        if (this.field_146076_bu != p_146070_1_)
        {
            this.field_146076_bu = p_146070_1_;

            if (p_146070_1_)
            {
                this.tasks.addTask(1, this.field_146075_bs);
            }
            else
            {
                this.tasks.removeTask(this.field_146075_bs);
            }
        }
    }

    /**
     * If Animal, checks if the age timer is negative
     */
    public boolean isChild()
    {
        return this.getDataWatcher().getWatchableObjectByte(12) == 1;
    }

    /**
     * Get the experience points the entity currently has.
     */
    protected int getExperiencePoints(EntityPlayer p_70693_1_)
    {
        if (this.isChild())
        {
            this.experienceValue = (int)((float)this.experienceValue * 2.5F);
        }

        return super.getExperiencePoints(p_70693_1_);
    }

    /**
     * Set whether this zombie is a child.
     */
    public void setChild(boolean p_82227_1_)
    {
        this.getDataWatcher().updateObject(12, Byte.valueOf((byte)(p_82227_1_ ? 1 : 0)));

        if (this.worldObj != null && !this.worldObj.isRemote)
        {
            IAttributeInstance var2 = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed);
            var2.removeModifier(babySpeedBoostModifier);

            if (p_82227_1_)
            {
                var2.applyModifier(babySpeedBoostModifier);
            }
        }

        this.func_146071_k(p_82227_1_);
    }

    /**
     * Return whether this zombie is a villager.
     */
    public boolean isVillager()
    {
        return this.getDataWatcher().getWatchableObjectByte(13) == 1;
    }

    /**
     * Set whether this zombie is a villager.
     */
    public void setVillager(boolean p_82229_1_)
    {
        this.getDataWatcher().updateObject(13, Byte.valueOf((byte)(p_82229_1_ ? 1 : 0)));
    }

    /**
     * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
     * use this to react to sunlight and start to burn.
     */
    public void onLivingUpdate()
    {
        if (this.worldObj.isDaytime() && !this.worldObj.isRemote && !this.isChild())
        {
            float var1 = this.getBrightness(1.0F);
            BlockPos var2 = new BlockPos(this.posX, (double)Math.round(this.posY), this.posZ);

            if (var1 > 0.5F && this.rand.nextFloat() * 30.0F < (var1 - 0.4F) * 2.0F && this.worldObj.isAgainstSky(var2))
            {
                boolean var3 = true;
                ItemStack var4 = this.getEquipmentInSlot(4);

                if (var4 != null)
                {
                    if (var4.isItemStackDamageable())
                    {
                        var4.setItemDamage(var4.getItemDamage() + this.rand.nextInt(2));

                        if (var4.getItemDamage() >= var4.getMaxDamage())
                        {
                            this.renderBrokenItemStack(var4);
                            this.setCurrentItemOrArmor(4, (ItemStack)null);
                        }
                    }

                    var3 = false;
                }

                if (var3)
                {
                    this.setFire(8);
                }
            }
        }

        if (this.isRiding() && this.getAttackTarget() != null && this.ridingEntity instanceof EntityChicken)
        {
            ((EntityLiving)this.ridingEntity).getNavigator().setPath(this.getNavigator().getPath(), 1.5D);
        }

        super.onLivingUpdate();
    }

    /**
     * Called when the entity is attacked.
     */
    public boolean attackEntityFrom(DamageSource source, float amount)
    {
        if (super.attackEntityFrom(source, amount))
        {
            EntityLivingBase var3 = this.getAttackTarget();

            if (var3 == null && source.getEntity() instanceof EntityLivingBase)
            {
                var3 = (EntityLivingBase)source.getEntity();
            }

            if (var3 != null && this.worldObj.getDifficulty() == EnumDifficulty.HARD && (double)this.rand.nextFloat() < this.getEntityAttribute(field_110186_bp).getAttributeValue())
            {
                int var4 = MathHelper.floor_double(this.posX);
                int var5 = MathHelper.floor_double(this.posY);
                int var6 = MathHelper.floor_double(this.posZ);
                EntityZombie var7 = new EntityZombie(this.worldObj);

                for (int var8 = 0; var8 < 50; ++var8)
                {
                    int var9 = var4 + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1);
                    int var10 = var5 + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1);
                    int var11 = var6 + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1);

                    if (World.doesBlockHaveSolidTopSurface(this.worldObj, new BlockPos(var9, var10 - 1, var11)) && this.worldObj.getLightFromNeighbors(new BlockPos(var9, var10, var11)) < 10)
                    {
                        var7.setPosition((double)var9, (double)var10, (double)var11);

                        if (!this.worldObj.func_175636_b((double)var9, (double)var10, (double)var11, 7.0D) && this.worldObj.checkNoEntityCollision(var7.getEntityBoundingBox(), var7) && this.worldObj.getCollidingBoundingBoxes(var7, var7.getEntityBoundingBox()).isEmpty() && !this.worldObj.isAnyLiquid(var7.getEntityBoundingBox()))
                        {
                            this.worldObj.spawnEntityInWorld(var7);
                            var7.setAttackTarget(var3);
                            var7.func_180482_a(this.worldObj.getDifficultyForLocation(new BlockPos(var7)), (IEntityLivingData)null);
                            this.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Zombie reinforcement caller charge", -0.05000000074505806D, 0));
                            var7.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Zombie reinforcement callee charge", -0.05000000074505806D, 0));
                            break;
                        }
                    }
                }
            }

            return true;
        }
        else
        {
            return false;
        }
    }

    /**
     * Called to update the entity's position/logic.
     */
    public void onUpdate()
    {
        if (!this.worldObj.isRemote && this.isConverting())
        {
            int var1 = this.getConversionTimeBoost();
            this.conversionTime -= var1;

            if (this.conversionTime <= 0)
            {
                this.convertToVillager();
            }
        }

        super.onUpdate();
    }

    public boolean attackEntityAsMob(Entity p_70652_1_)
    {
        boolean var2 = super.attackEntityAsMob(p_70652_1_);

        if (var2)
        {
            int var3 = this.worldObj.getDifficulty().getDifficultyId();

            if (this.getHeldItem() == null && this.isBurning() && this.rand.nextFloat() < (float)var3 * 0.3F)
            {
                p_70652_1_.setFire(2 * var3);
            }
        }

        return var2;
    }

    /**
     * Returns the sound this mob makes while it's alive.
     */
    protected String getLivingSound()
    {
        return "mob.zombie.say";
    }

    /**
     * Returns the sound this mob makes when it is hurt.
     */
    protected String getHurtSound()
    {
        return "mob.zombie.hurt";
    }

    /**
     * Returns the sound this mob makes on death.
     */
    protected String getDeathSound()
    {
        return "mob.zombie.death";
    }

    protected void func_180429_a(BlockPos p_180429_1_, Block p_180429_2_)
    {
        this.playSound("mob.zombie.step", 0.15F, 1.0F);
    }

    protected Item getDropItem()
    {
        return Items.rotten_flesh;
    }

    /**
     * Get this Entity's EnumCreatureAttribute
     */
    public EnumCreatureAttribute getCreatureAttribute()
    {
        return EnumCreatureAttribute.UNDEAD;
    }

    /**
     * Makes entity wear random armor based on difficulty
     */
    protected void addRandomArmor()
    {
        switch (this.rand.nextInt(3))
        {
            case 0:
                this.dropItem(Items.iron_ingot, 1);
                break;

            case 1:
                this.dropItem(Items.carrot, 1);
                break;

            case 2:
                this.dropItem(Items.potato, 1);
        }
    }

    protected void func_180481_a(DifficultyInstance p_180481_1_)
    {
        super.func_180481_a(p_180481_1_);

        if (this.rand.nextFloat() < (this.worldObj.getDifficulty() == EnumDifficulty.HARD ? 0.05F : 0.01F))
        {
            int var2 = this.rand.nextInt(3);

            if (var2 == 0)
            {
                this.setCurrentItemOrArmor(0, new ItemStack(Items.iron_sword));
            }
            else
            {
                this.setCurrentItemOrArmor(0, new ItemStack(Items.iron_shovel));
            }
        }
    }

    /**
     * (abstract) Protected helper method to write subclass entity data to NBT.
     */
    public void writeEntityToNBT(NBTTagCompound tagCompound)
    {
        super.writeEntityToNBT(tagCompound);

        if (this.isChild())
        {
            tagCompound.setBoolean("IsBaby", true);
        }

        if (this.isVillager())
        {
            tagCompound.setBoolean("IsVillager", true);
        }

        tagCompound.setInteger("ConversionTime", this.isConverting() ? this.conversionTime : -1);
        tagCompound.setBoolean("CanBreakDoors", this.func_146072_bX());
    }

    /**
     * (abstract) Protected helper method to read subclass entity data from NBT.
     */
    public void readEntityFromNBT(NBTTagCompound tagCompund)
    {
        super.readEntityFromNBT(tagCompund);

        if (tagCompund.getBoolean("IsBaby"))
        {
            this.setChild(true);
        }

        if (tagCompund.getBoolean("IsVillager"))
        {
            this.setVillager(true);
        }

        if (tagCompund.hasKey("ConversionTime", 99) && tagCompund.getInteger("ConversionTime") > -1)
        {
            this.startConversion(tagCompund.getInteger("ConversionTime"));
        }

        this.func_146070_a(tagCompund.getBoolean("CanBreakDoors"));
    }

    /**
     * This method gets called when the entity kills another one.
     */
    public void onKillEntity(EntityLivingBase entityLivingIn)
    {
        super.onKillEntity(entityLivingIn);

        if ((this.worldObj.getDifficulty() == EnumDifficulty.NORMAL || this.worldObj.getDifficulty() == EnumDifficulty.HARD) && entityLivingIn instanceof EntityVillager)
        {
            if (this.worldObj.getDifficulty() != EnumDifficulty.HARD && this.rand.nextBoolean())
            {
                return;
            }

            EntityZombie var2 = new EntityZombie(this.worldObj);
            var2.copyLocationAndAnglesFrom(entityLivingIn);
            this.worldObj.removeEntity(entityLivingIn);
            var2.func_180482_a(this.worldObj.getDifficultyForLocation(new BlockPos(var2)), (IEntityLivingData)null);
            var2.setVillager(true);

            if (entityLivingIn.isChild())
            {
                var2.setChild(true);
            }

            this.worldObj.spawnEntityInWorld(var2);
            this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1016, new BlockPos((int)this.posX, (int)this.posY, (int)this.posZ), 0);
        }
    }

    public float getEyeHeight()
    {
        float var1 = 1.74F;

        if (this.isChild())
        {
            var1 = (float)((double)var1 - 0.81D);
        }

        return var1;
    }

    protected boolean func_175448_a(ItemStack p_175448_1_)
    {
        return p_175448_1_.getItem() == Items.egg && this.isChild() && this.isRiding() ? false : super.func_175448_a(p_175448_1_);
    }

    public IEntityLivingData func_180482_a(DifficultyInstance p_180482_1_, IEntityLivingData p_180482_2_)
    {
        Object p_180482_2_1 = super.func_180482_a(p_180482_1_, p_180482_2_);
        float var3 = p_180482_1_.func_180170_c();
        this.setCanPickUpLoot(this.rand.nextFloat() < 0.55F * var3);

        if (p_180482_2_1 == null)
        {
            p_180482_2_1 = new EntityZombie.GroupData(this.worldObj.rand.nextFloat() < 0.05F, this.worldObj.rand.nextFloat() < 0.05F, null);
        }

        if (p_180482_2_1 instanceof EntityZombie.GroupData)
        {
            EntityZombie.GroupData var4 = (EntityZombie.GroupData)p_180482_2_1;

            if (var4.field_142046_b)
            {
                this.setVillager(true);
            }

            if (var4.field_142048_a)
            {
                this.setChild(true);

                if ((double)this.worldObj.rand.nextFloat() < 0.05D)
                {
                    List var5 = this.worldObj.func_175647_a(EntityChicken.class, this.getEntityBoundingBox().expand(5.0D, 3.0D, 5.0D), IEntitySelector.field_152785_b);

                    if (!var5.isEmpty())
                    {
                        EntityChicken var6 = (EntityChicken)var5.get(0);
                        var6.func_152117_i(true);
                        this.mountEntity(var6);
                    }
                }
                else if ((double)this.worldObj.rand.nextFloat() < 0.05D)
                {
                    EntityChicken var10 = new EntityChicken(this.worldObj);
                    var10.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, 0.0F);
                    var10.func_180482_a(p_180482_1_, (IEntityLivingData)null);
                    var10.func_152117_i(true);
                    this.worldObj.spawnEntityInWorld(var10);
                    this.mountEntity(var10);
                }
            }
        }

        this.func_146070_a(this.rand.nextFloat() < var3 * 0.1F);
        this.func_180481_a(p_180482_1_);
        this.func_180483_b(p_180482_1_);

        if (this.getEquipmentInSlot(4) == null)
        {
            Calendar var8 = this.worldObj.getCurrentDate();

            if (var8.get(2) + 1 == 10 && var8.get(5) == 31 && this.rand.nextFloat() < 0.25F)
            {
                this.setCurrentItemOrArmor(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Blocks.lit_pumpkin : Blocks.pumpkin));
                this.equipmentDropChances[4] = 0.0F;
            }
        }

        this.getEntityAttribute(SharedMonsterAttributes.knockbackResistance).applyModifier(new AttributeModifier("Random spawn bonus", this.rand.nextDouble() * 0.05000000074505806D, 0));
        double var9 = this.rand.nextDouble() * 1.5D * (double)var3;

        if (var9 > 1.0D)
        {
            this.getEntityAttribute(SharedMonsterAttributes.followRange).applyModifier(new AttributeModifier("Random zombie-spawn bonus", var9, 2));
        }

        if (this.rand.nextFloat() < var3 * 0.05F)
        {
            this.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 0.25D + 0.5D, 0));
            this.getEntityAttribute(SharedMonsterAttributes.maxHealth).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 3.0D + 1.0D, 2));
            this.func_146070_a(true);
        }

        return (IEntityLivingData)p_180482_2_1;
    }

    /**
     * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
     */
    public boolean interact(EntityPlayer p_70085_1_)
    {
        ItemStack var2 = p_70085_1_.getCurrentEquippedItem();

        if (var2 != null && var2.getItem() == Items.golden_apple && var2.getMetadata() == 0 && this.isVillager() && this.isPotionActive(Potion.weakness))
        {
            if (!p_70085_1_.capabilities.isCreativeMode)
            {
                --var2.stackSize;
            }

            if (var2.stackSize <= 0)
            {
                p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack)null);
            }

            if (!this.worldObj.isRemote)
            {
                this.startConversion(this.rand.nextInt(2401) + 3600);
            }

            return true;
        }
        else
        {
            return false;
        }
    }

    /**
     * Starts converting this zombie into a villager. The zombie converts into a villager after the specified time in
     * ticks.
     */
    protected void startConversion(int p_82228_1_)
    {
        this.conversionTime = p_82228_1_;
        this.getDataWatcher().updateObject(14, Byte.valueOf((byte)1));
        this.removePotionEffect(Potion.weakness.id);
        this.addPotionEffect(new PotionEffect(Potion.damageBoost.id, p_82228_1_, Math.min(this.worldObj.getDifficulty().getDifficultyId() - 1, 0)));
        this.worldObj.setEntityState(this, (byte)16);
    }

    public void handleHealthUpdate(byte p_70103_1_)
    {
        if (p_70103_1_ == 16)
        {
            if (!this.isSlient())
            {
                this.worldObj.playSound(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D, "mob.zombie.remedy", 1.0F + this.rand.nextFloat(), this.rand.nextFloat() * 0.7F + 0.3F, false);
            }
        }
        else
        {
            super.handleHealthUpdate(p_70103_1_);
        }
    }

    /**
     * Determines if an entity can be despawned, used on idle far away entities
     */
    protected boolean canDespawn()
    {
        return !this.isConverting();
    }

    /**
     * Returns whether this zombie is in the process of converting to a villager
     */
    public boolean isConverting()
    {
        return this.getDataWatcher().getWatchableObjectByte(14) == 1;
    }

    /**
     * Convert this zombie into a villager.
     */
    protected void convertToVillager()
    {
        EntityVillager var1 = new EntityVillager(this.worldObj);
        var1.copyLocationAndAnglesFrom(this);
        var1.func_180482_a(this.worldObj.getDifficultyForLocation(new BlockPos(var1)), (IEntityLivingData)null);
        var1.setLookingForHome();

        if (this.isChild())
        {
            var1.setGrowingAge(-24000);
        }

        this.worldObj.removeEntity(this);
        this.worldObj.spawnEntityInWorld(var1);
        var1.addPotionEffect(new PotionEffect(Potion.confusion.id, 200, 0));
        this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1017, new BlockPos((int)this.posX, (int)this.posY, (int)this.posZ), 0);
    }

    /**
     * Return the amount of time decremented from conversionTime every tick.
     */
    protected int getConversionTimeBoost()
    {
        int var1 = 1;

        if (this.rand.nextFloat() < 0.01F)
        {
            int var2 = 0;

            for (int var3 = (int)this.posX - 4; var3 < (int)this.posX + 4 && var2 < 14; ++var3)
            {
                for (int var4 = (int)this.posY - 4; var4 < (int)this.posY + 4 && var2 < 14; ++var4)
                {
                    for (int var5 = (int)this.posZ - 4; var5 < (int)this.posZ + 4 && var2 < 14; ++var5)
                    {
                        Block var6 = this.worldObj.getBlockState(new BlockPos(var3, var4, var5)).getBlock();

                        if (var6 == Blocks.iron_bars || var6 == Blocks.bed)
                        {
                            if (this.rand.nextFloat() < 0.3F)
                            {
                                ++var1;
                            }

                            ++var2;
                        }
                    }
                }
            }
        }

        return var1;
    }

    public void func_146071_k(boolean p_146071_1_)
    {
        this.func_146069_a(p_146071_1_ ? 0.5F : 1.0F);
    }

    /**
     * Sets the width and height of the entity. Args: width, height
     */
    protected final void setSize(float width, float height)
    {
        boolean var3 = this.field_146074_bv > 0.0F && this.field_146073_bw > 0.0F;
        this.field_146074_bv = width;
        this.field_146073_bw = height;

        if (!var3)
        {
            this.func_146069_a(1.0F);
        }
    }

    protected final void func_146069_a(float p_146069_1_)
    {
        super.setSize(this.field_146074_bv * p_146069_1_, this.field_146073_bw * p_146069_1_);
    }

    /**
     * Returns the Y Offset of this entity.
     */
    public double getYOffset()
    {
        return super.getYOffset() - 0.5D;
    }

    /**
     * Called when the mob's health reaches 0.
     */
    public void onDeath(DamageSource cause)
    {
        super.onDeath(cause);

        if (cause.getEntity() instanceof EntityCreeper && !(this instanceof EntityPigZombie) && ((EntityCreeper)cause.getEntity()).getPowered() && ((EntityCreeper)cause.getEntity()).isAIEnabled())
        {
            ((EntityCreeper)cause.getEntity()).func_175493_co();
            this.entityDropItem(new ItemStack(Items.skull, 1, 2), 0.0F);
        }
    }

    class GroupData implements IEntityLivingData
    {
        public boolean field_142048_a;
        public boolean field_142046_b;

        private GroupData(boolean p_i2348_2_, boolean p_i2348_3_)
        {
            this.field_142048_a = false;
            this.field_142046_b = false;
            this.field_142048_a = p_i2348_2_;
            this.field_142046_b = p_i2348_3_;
        }

        GroupData(boolean p_i2349_2_, boolean p_i2349_3_, Object p_i2349_4_)
        {
            this(p_i2349_2_, p_i2349_3_);
        }
    }
}
